I am using ogre on iOS. Everything is ok. But I get the following error when I load some models.
Error meassage is : 32 bit hardware buffers are not allowed in OpenGLES.
And I search some methods, some like :The Maya exporter defaults to "shared geometry = on" (which makes all indices 32-bit) -- turn it off and re-export.
But I still can not sovle this problem. Thank you for your help!
ogre1.7 + ios 6
[SOLVED] 32 bit hardware buffers are not allowed in OpenGLES
-
- Gnoblar
- Posts: 1
- Joined: Tue Dec 18, 2012 10:00 am
[SOLVED] 32 bit hardware buffers are not allowed in OpenGLES
Last edited by liun on Thu Dec 20, 2012 8:55 am, edited 1 time in total.
- Zonder
- Ogre Magi
- Posts: 1168
- Joined: Mon Aug 04, 2008 7:51 pm
- Location: Manchester - England
- x 73
Re: 32 bit hardware buffers are not allowed in OpenGLES
There are 10 types of people in the world: Those who understand binary, and those who don't...