Resolution independent GUI layer for mobile devices
Posted: Sun Dec 23, 2012 2:08 pm
As SdkTray uses metrics_mode pixel, it doesn't scale automatically and doesn't work well across different mobile devices with different resolution and dpi. I tried changing the overlay file to use relative mode, but it doesn't work correctly. I managed to came up with a quick hack to load different components with different size based on different screen resolution, but the solution is not clean and I hope to find a better solution. Before I spend too much to to re-invent the wheel, may I ask if any one here is aware of GUI layer that is screen resolution independent?