iOS and cppunit

Discussion of issues specific to mobile platforms such as iOS, Android, Symbian and Meego.
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caseybasichis
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iOS and cppunit

Post by caseybasichis » Thu Feb 14, 2013 3:04 am

Hi,

I haven't integrated Ogre into my project yet (holding off on GUI/Graphics till i get the other functionality running)

Does anyone have any experience with running and setting up cppunit on iOS? Is there anything particular that needs to be done?

If anyone has experience with it I would really appreciate a little walk through. I just getting started with TDD and after trying unsuccessfully to get gtest running, it seems that unit test frameworks have their own kind of trickiness going on.

Thanks,
Casey
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spacegaier
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Re: iOS and cppunit

Post by spacegaier » Thu Feb 14, 2013 1:25 pm

Not an Ogre topic. So something like StackExchange is much more suited to get you a proper answer.

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