overlayManager.create block the app in ANDROID
Posted: Thu Apr 25, 2013 9:18 am
Hi.
I'm testing OGRE in ANDROID using the precompiled libraries in linux, with android NDK r8d. The example compile and run ok. And I can move/rotate bones.
I'm trying to see the FPS in the screen, but the sample is blocked when execute this line:
The same happen when is use:
What is going on?
Thanks.
I'm testing OGRE in ANDROID using the precompiled libraries in linux, with android NDK r8d. The example compile and run ok. And I can move/rotate bones.
I'm trying to see the FPS in the screen, but the sample is blocked when execute this line:
Code: Select all
Ogre::Overlay* overlay = overlayManager.create( "OverlayName" );
Code: Select all
Ogre::ResourcePtr font = fontMgr->create( "MyFont", "General" );
Thanks.