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overlayManager.create block the app in ANDROID

Posted: Thu Apr 25, 2013 9:18 am
by piperoman
Hi.

I'm testing OGRE in ANDROID using the precompiled libraries in linux, with android NDK r8d. The example compile and run ok. And I can move/rotate bones.

I'm trying to see the FPS in the screen, but the sample is blocked when execute this line:

Code: Select all

Ogre::Overlay* overlay = overlayManager.create( "OverlayName" );
The same happen when is use:

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Ogre::ResourcePtr font = fontMgr->create( "MyFont", "General" );
What is going on?

Thanks.

Re: overlayManager.create block the app in ANDROID

Posted: Sun Jun 09, 2013 9:44 am
by Argosse
How are you created that 'overlayManager'?

Have you created an Ogre::OverlaySystem first? I have overlays working on my android.