[iOS] Any recommendations for collision/physics engines

Discussion of issues specific to mobile platforms such as iOS, Android, Symbian and Meego.
Post Reply
simedj
Goblin
Posts: 262
Joined: Fri Nov 18, 2011 6:50 pm

[iOS] Any recommendations for collision/physics engines

Post by simedj » Wed Jul 17, 2013 3:47 pm

I know it's not Ogre strictly speaking but I know some libraries are widely used in Ogre, however I don't know which support iOS well.

Has anyone here integrated a collision detection library to an Ogre iOS project? So far I found bullet claims iOS support but any recommendations? Something that could be build & used fairly easily is preferred - i.e having an iOS build out of the box would be perfect.

Thanks!
0 x
Looking to find experienced Ogre & shader developers/artists. PM me with a contact email address if interested.

Post Reply