I know it's not Ogre strictly speaking but I know some libraries are widely used in Ogre, however I don't know which support iOS well.
Has anyone here integrated a collision detection library to an Ogre iOS project? So far I found bullet claims iOS support but any recommendations? Something that could be build & used fairly easily is preferred - i.e having an iOS build out of the box would be perfect.
Thanks!
[iOS] Any recommendations for collision/physics engines
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- Goblin
- Posts: 262
- Joined: Fri Nov 18, 2011 6:50 pm
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[iOS] Any recommendations for collision/physics engines
Looking to find experienced Ogre & shader developers/artists. PM me with a contact email address if interested.