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[iOS] Any recommendations for collision/physics engines

Posted: Wed Jul 17, 2013 3:47 pm
by simedj
I know it's not Ogre strictly speaking but I know some libraries are widely used in Ogre, however I don't know which support iOS well.

Has anyone here integrated a collision detection library to an Ogre iOS project? So far I found bullet claims iOS support but any recommendations? Something that could be build & used fairly easily is preferred - i.e having an iOS build out of the box would be perfect.