Building Ogre for android in Debian.

Discussion of issues specific to mobile platforms such as iOS, Android, Symbian and Meego.
Post Reply
josemi
Gnoblar
Posts: 20
Joined: Tue Jun 25, 2013 8:54 am
Location: Spain

Building Ogre for android in Debian.

Post by josemi » Tue Sep 17, 2013 12:49 pm

Today I installed debian as OS, and now I have installed Eclipse ADT + Android SDK, now I want to compile Ogre for android, but the quick start guide are made to make it in Windows or Mac, what steps must I follow to make it work??

Thanks in advantage!! :)
0 x

josemi
Gnoblar
Posts: 20
Joined: Tue Jun 25, 2013 8:54 am
Location: Spain

Re: Building Ogre for android in Debian.

Post by josemi » Thu Sep 19, 2013 11:07 am

Anyone? I compile Ogre following > this < but i dont know how to compile it for android what must I do in linux to make this instructions?
6. The build command for the deps, using Visual Studio command prompt (this is necessary only if you are building the dependencies from source)
cmake -G"NMake Makefiles" -DCMAKE_TOOLCHAIN_FILE=..\cmake\android.toolchain.cmake -DANDROID_ABI=armeabi ..
nmake
7. The build command for ogre (for armeabi - if you want to build for armeabi v7a just remove -DANDROID_ABI=armeabi) create a build dir inside the OGRE src tree and cd to this dir and execute this command:
cmake -G"NMake Makefiles" -DCMAKE_TOOLCHAIN_FILE=..\cmake\toolchain\android.toolchain.cmake -DOGRE_DEPENDENCIES_DIR=..\AndroidDependencies -DANDROID_ABI=armeabi -DANDROID_NATIVE_API_LEVEL=9 ..
0 x

User avatar
c6burns
Beholder
Posts: 1511
Joined: Fri Feb 22, 2013 4:44 am
Location: Deep behind enemy lines

Re: Building Ogre for android in Debian.

Post by c6burns » Mon Sep 23, 2013 3:55 pm

cmake 101 ... you don't want NMake makefiles since you aren't using nmake. Just drop the whole -G switch
0 x

Post Reply