Advanced Ogre Framework and iOS

Discussion of issues specific to mobile platforms such as iOS, Android, Symbian and Meego.
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caseybasichis
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Advanced Ogre Framework and iOS

Post by caseybasichis » Fri Nov 01, 2013 10:04 pm

Hi,

I got Ogre running through this template http://www.crowdscontrol.net/blog/2013- ... g-ogre-3d/

I have some code using the Advanced Ogre Framework. Does anyone know what tweaks I will have to make to get the Advanced Framework working on iOS?

The touch in the working iOS project is using Apple's touch. Is there a way to pipe this into Ogre so that I can use GUI3D?

Avoiding cmake, which has delayed me many months, is critical. My hope is to modify the working xcode project to integrate the code based on the Advanced Ogre Framework.

Thanks,
Casey
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