
I have download Ogre 1.9 Android SDK and run GLES1 demo on my Samsung Galaxy S without any problem.
running the GLES2 demo I got a red background and the sindbad model it seems corrupted. it display as a ghost or a shadaw which you can't identify anything only there is something in the screen.
My question is it a problem with my device it couldn't run the shader scripts?
and in basic tutorial in ogre they didn't use Shader at all but why we should use it with GLES2?
because when disable Shader and didn't using RTSS I got only a red background.