I simply opened my XCodeProject in XCode5 and did a clean build (I previously used XCode 4.6 and iOS SDK 6.1).GLES2RenderSystem::_createRenderWindow "", 768x1024 windowed miscParams: FSAA=0 Full Screen=No title=Simulated Medicine Internal Testbed
The iOS Simulator libSystem was initialized out of order. This is most often caused by running host executables or inserting host dylibs. In the future, this will cause an abort.
Assertion failed: (bundle != NULL), function open_libgl, file /usr/local/ogre/ogre1.8/src/RenderSystems/GLES2/src/gles2w.cpp, line 84.
Is it simply a problem that I have to rebuild all the dependency libs (Ogre, MyGUI, etc etc) for iOS7 SDK - I'd hoped they would be compatible? Seems odd it would still run in the 6.1 simulator....