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Ogre and TVOS

Posted: Fri Oct 30, 2015 9:58 pm
by blackmonster
I have successfully built Ogre 1.8 for tvOS, but i'm unable to enable FSAA.
I enable like this:

Code: Select all

        params["FSAA"] = Ogre::StringConverter::toString(4);
but it doesn't seems to work.
Had anybody tried it?

Re: Ogre and TVOS

Posted: Wed Nov 04, 2015 4:23 pm
by brord
How did you build it for tvOS? For me its missing some defines

Re: Ogre and TVOS

Posted: Wed Nov 11, 2015 2:12 pm
by brord
Fixed it by recompiling ogredeps in x64 bit, adding a new platform in ogre, OGRE_PLATFORM_APPLE_TV, which i set to 1 when the define PLATFORM_TV_OS exists.
In most places i replaced ifdef (OGRE_PLATFORM_APPLE_IOS) with "if defined(OGRE_PLATFORM_APPLE_IOS) || defined(OGRE_PLATFORM_APPLE_TV)".

Some cases had the feature completely disabled (like touch input and gyroscope)

I now have an issue with text rendering black (ill make a new topic for that, typed this part so that others might find it)