ogre-1.10.9 - Lights not working on iPhone
Posted: Tue Nov 21, 2017 7:01 pm
Hi,
I'm new to Ogre3d and have been running the examples, everything seems to work but the lighting.
I'm following this tutorial:
https://ogrecave.github.io/ogre/api/1.1 ... adows.html
I've attached the logs and a screenshot!
Any help is appreciated.
LOG:
https://pastebin.com/iYLRJwr3
CONFIG:
Render System=OpenGL ES 2.x Rendering Subsystem
[OpenGL ES 2.x Rendering Subsystem]
Content Scaling Factor=3
Display Frequency=0 Hz
FSAA=0
Full Screen=Yes
RTT Preferred Mode=FBO
Video Mode=375 x 667
I'm new to Ogre3d and have been running the examples, everything seems to work but the lighting.
I'm following this tutorial:
https://ogrecave.github.io/ogre/api/1.1 ... adows.html
I've attached the logs and a screenshot!
Any help is appreciated.
LOG:
https://pastebin.com/iYLRJwr3
CONFIG:
Render System=OpenGL ES 2.x Rendering Subsystem
[OpenGL ES 2.x Rendering Subsystem]
Content Scaling Factor=3
Display Frequency=0 Hz
FSAA=0
Full Screen=Yes
RTT Preferred Mode=FBO
Video Mode=375 x 667