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Ogre 2.0 Wiki?

Posted: Thu Dec 11, 2014 5:34 am
by excaliburHisSheath
This post could also be titled "What Happened to Ogre::Root::initializeCompositor()?".

Now that the 2.0 CTP has been officially released, should there be a place for 2.0 stuff on the wiki? I know there was talk of creating a separate section on the wiki for 2.0. Since people (such as myself) are starting to use 2.0 in development projects, it would make sense to gather up information on the most stable parts of the api. I know I've run into a couple of changes that I haven't seen documented anywhere, and even the existing porting manual and tutorial framework still reference Ogre::Root::initializeCompositor() which no longer seems to exist.

And yes, this does count as me volunteering to help with the work getting the info up on the wiki, at least for the next few weeks while I'm on break :wink:.

Re: Ogre 2.0 Wiki?

Posted: Thu Dec 11, 2014 10:34 am
by al2950
Yes I think its a good idea. I was going to start a post where people could add there porting notes/experiences to help others.

As for the tutorials they will be updated using the tiki wiki 'version' plugin, which allows you to display different information depending on what 'version' the user has selected

Re: Ogre 2.0 Wiki?

Posted: Thu Dec 11, 2014 11:22 am
by Crystal Hammer
So, where is it written that '..2.0 CTP has been officially released'? I don't think it has. Nothing in News or other forums, neither front page.

Ah OK. Looks like it has:
http://www.ogre3d.org/tikiwiki/tiki-ind ... dalosNotes

Re: Ogre 2.0 Wiki?

Posted: Thu Dec 11, 2014 8:32 pm
by hydexon
Crystal Hammer wrote:So, where is it written that '..2.0 CTP has been officially released'? I don't think it has. Nothing in News or other forums, neither front page.

Ah OK. Looks like it has:
http://www.ogre3d.org/tikiwiki/tiki-ind ... dalosNotes
Guys where is it?, i checked the "official" (sinbad) bitbucket repository and i don't see nothing labeled as CTP...

Re: Ogre 2.0 Wiki?

Posted: Thu Dec 11, 2014 8:51 pm
by Crystal Hammer
Heh, I'm also curious.
I think the latest source is here:
https://bitbucket.org/dark_sylinc/ogre2 ... -AZDO-Hlms
But that didn't change recently.
Or here?
https://bitbucket.org/sinbad/ogre/commits/branch/v2-0
IMO it's all still very mysterious.

Re: Ogre 2.0 Wiki?

Posted: Thu Dec 11, 2014 9:34 pm
by dark_sylinc
Crystal Hammer wrote:Heh, I'm also curious.
I think the latest source is here:
https://bitbucket.org/dark_sylinc/ogre2 ... -AZDO-Hlms
But that didn't change recently.
Or here?
https://bitbucket.org/sinbad/ogre/commits/branch/v2-0
IMO it's all still very mysterious.
The later one is CTP. The former one is what will become the Final 2.0. The development of the v2-0-AZDO-Hlms went private. Once it goes public, you'll see a major stream of commits uploaded to that fork, only to later join the official repository at sinbad's repo.

Re: Ogre 2.0 Wiki?

Posted: Thu Dec 11, 2014 10:28 pm
by hydexon
https://bitbucket.org/sinbad/ogre/commits/branch/v2-0

^^ So that is the CTP then?, good because i downloaded it.

Re: Ogre 2.0 Wiki?

Posted: Thu Dec 11, 2014 10:52 pm
by Crystal Hammer
Thanks for info.
As for Wiki, there is a document in 2.0 branch, which describes new common things:
ogre/docs/2.0/Ogre 2.0 Porting Manual DRAFT.odt
https://bitbucket.org/sinbad/ogre/src/b ... 0/?at=v2-0
Looks updated.

Re: Ogre 2.0 Wiki?

Posted: Sat Dec 13, 2014 12:37 am
by excaliburHisSheath
I put the updated version of the porting guide on the wiki. How would one go about using that version plugin?

Re: Ogre 2.0 Wiki?

Posted: Mon Dec 15, 2014 11:02 am
by al2950
excaliburHisSheath wrote:I put the updated version of the porting guide on the wiki. How would one go about using that version plugin?
See an example here;
http://www.ogre3d.org/tikiwiki/tiki-ind ... ual+Studio
or basic usage here;
http://www.ogre3d.org/tikiwiki/tiki-ind ... 5ce2bcba3b

Please note that the 'versions' plugin does not appear to work when previewing changes.

Re: Ogre 2.0 Wiki?

Posted: Sat Dec 20, 2014 5:10 pm
by coz540
Hi all, is there any news on when the Ogre 2.0 AZDO branch will be made public ?
Really want to start using the PBS / HLMS and modifying our pipeline to use it.
Currently trying to get my head around the new compositor system. I really like the node based idea. ( reminds me of Shake ! )