I want attach an object to a bone ,but i found Ogre::Item does not include the function attachObjectToBone()
is there other way?
Thanks
how to realize Func: attachObjectToBone() with Ogre::Item
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- Gnoblar
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- dark_sylinc
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Re: how to realize Func: attachObjectToBone() with Ogre::Ite
Work in progress.
TagPoints haven't been coded yet. They're in my TODO list.
Until then your option is to get the Bone's derived transform every frame and set a SceneNode to that transform.
TagPoints haven't been coded yet. They're in my TODO list.
Until then your option is to get the Bone's derived transform every frame and set a SceneNode to that transform.