[2.1] GUI solution for Ogre 2.1 discussion

Discussion area about developing with Ogre-Next (2.1, 2.2 and beyond)


Slicky
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Re: [2.1] GUI solution for Ogre 2.1 discussion

Post by Slicky »

It could be. For me I think different. If that's it for you check the MyGui log to see that the resources are loading. Also the ogre.log but for some reason ogre.log is empty and I don't think logging is disabled.
Jay721
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Re: [2.1] GUI solution for Ogre 2.1 discussion

Post by Jay721 »

Now I'm getting "Using custom compositor passes but no provider is set in CompositorTargetDef::addPass "
Slicky
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Re: [2.1] GUI solution for Ogre 2.1 discussion

Post by Slicky »

Unfortunately I don't know how to fix that.

For mine I built every library from source including Ogre so everything is referencing the same code.

If you want to invest a bit more time take a look at the other thread I started with updated MyGui code. By
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dark_sylinc
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Re: [2.1] GUI solution for Ogre 2.1 discussion

Post by dark_sylinc »

Jay721 wrote: Sat Sep 08, 2018 9:48 pm Now I'm getting "Using custom compositor passes but no provider is set in CompositorTargetDef::addPass "
That happens if a compositor script containing a custom pass is parsed before calling CompositorManager::setCompositorPassProvider()
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Re: [2.1] GUI solution for Ogre 2.1 discussion

Post by Jay721 »

Thanks, I sorted it.
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