So I decided to create one for Ogre 2.1. It has less features than Advanced Ogre Framework, basically just a loading screen and it goes right to rendering, because I found those menus of Advanced Ogre Framework nothing but annoying. It sets up a lot of stuff:
- Ogre
- CEGUI (for GUI)
- SDL2 (window management and input)
- Ogre's and CEGUI's resource groups
- CEGUI's TaharezLook
- HLMS
- HDR
- Shader cache
- Input, injection from SDL2 to CEGUI
- A basic scene with camera moved by user input
- Examples for handling input
- A loading screen
- A scene with one object and camera man controlled by W+A+D+S buttons and moving mouse while the right button is held (to see if rendering is right)
- Trays showing framerate and camera position (easy to extend)
- An on screen debugging feed that shows anything written into a stream (every line stays there for 3 seconds unless it's filled up)
Here is a download link. I will make a github repository from it if it shows up to be useful.
https://drive.google.com/file/d/1gzg2tL ... sp=sharing