[2.1] [Solved] hdr compositor sample script and renderable

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devxkh
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[2.1] [Solved] hdr compositor sample script and renderable

Post by devxkh »

Hi,

i have problems with the HDR Compositor script from the samples.

Image

If i'm using the hdr compositor script, my movableobject/renderables are rendered twice (the backface is rendered and mirrowed).
with other compositors it works, so i think it has to be something in the hdr compositor script.
The material:

Code: Select all

	cull_mode 			none
	scene_blend			alpha_blend
	depth_check			off
	depth_write			off
cull_mode anticlockwise is not a solution (results in draw errors).

Any idea what in the hdr compositor script could cause this? Missing a clear somewhere?

thanks!
My little OGRE engine -> FrankE WIP
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