i have problems with the HDR Compositor script from the samples.
If i'm using the hdr compositor script, my movableobject/renderables are rendered twice (the backface is rendered and mirrowed).
with other compositors it works, so i think it has to be something in the hdr compositor script.
The material:
Code: Select all
cull_mode none
scene_blend alpha_blend
depth_check off
depth_write off
Any idea what in the hdr compositor script could cause this? Missing a clear somewhere?
thanks!