Something like this would be ideal:
Code: Select all
Main (){
Vec4 Final=vec4 (0);
@insertpiece (CUSTOM)
Retun final;
}
@Piece (RED)
Final=vec4(1,0,0)
@end
Code: Select all
datablock.setCustomPiece (RED)
Code: Select all
Main (){
Vec4 Final=vec4 (0);
@insertpiece (CUSTOM)
Retun final;
}
@Piece (RED)
Final=vec4(1,0,0)
@end
Code: Select all
datablock.setCustomPiece (RED)
Code: Select all
inOutPieces[VertexShader]["MyPieceName"] = "string of code to insert";