Hi.
I am very new to ogre and is my first time trying to build it i followed this guide and other than moving the OIS and SDL dll files so that cmake configures ogre without error, everything was going well, however when i build ogre it states that im missing ogremain_d and ogreOverlay lib files.
And this seems to be the first error:
C:\Ogre\OgreMain\src\OgreAssert.cpp(154): fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "OgreStableHeaders.h"' to your source?
Any help would be greatly appreciated thanks.
Build errors with Ogre 2.1 Visual studio 2017 Topic is solved
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- Gnoblar
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- Gnoblar
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Re: Build errors with Ogre 2.1 Visual studio 2017
Yeah Just used the new branch now and works perfectly thank you