Discussion area about developing with Ogre2 branches (2.1, 2.2 and beyond)
1 post • Page 1 of 1
- Posts: 72
- Joined: Sun Feb 21, 2010 4:58 pm
- x 15
I am dynamically changing the emissive property of an item using HlmsPbsDatablock::setEmissive and every time it's called the shadows for that object and all its parents disappear for one frame. I tried setDiffuse as well and the same thing happens, so I would assume that any change to the datablock would make the shadows glitch. Has anybody experienced this issue?