I am testing a 2.1 sample example On Windows 10
But I can not operate from the camera.
And some examples do not work ...
For example, examples such as DynamicGeometry only work in Direct 11.
If you want to make the engine feel stable, it is better to stabilize it from the example first.
2.1 sample problem...
- dark_sylinc
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Re: 2.1 sample problem...
Hi!
The most basic samples do not have camera movement, but the ones that are a little more advanced begin to do (such as ShadowMapDebugging, PbsMaterials, etc).
The most basic samples do not have camera movement, but the ones that are a little more advanced begin to do (such as ShadowMapDebugging, PbsMaterials, etc).
Wow, you're right. We recently improved our detection of our bound range on buffer mapping, and it seems it caught one that was very old. Fixed. Thanks.
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- Kobold
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Re: 2.1 sample problem...
hi~
thanks for reply.
I am converting from 2.0 to 2.1 ...
But some of the examples do not seem to work ...
I will report more after confirming.
thanks for reply.
I am converting from 2.0 to 2.1 ...
But some of the examples do not seem to work ...
I will report more after confirming.