[2.1] ParticleSystem disappears when far from camera
Posted: Thu Oct 18, 2018 12:43 am
I have a ParticleSystem attached to a TagPoint which is a child of a Bone of a Skeleton. All particles are visible when the camera is near the object/skeleton but when it moves a bit away from it all particles get culled (with the object/skeleton still visible). It looks like a bug with this particular setup. Any ideas?