Ogre 2+ HLMS Displacement Map Support

Discussion area about developing with Ogre2 branches (2.1, 2.2 and beyond)
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Joined: Mon Oct 01, 2018 2:04 pm

Ogre 2+ HLMS Displacement Map Support

Post by Smooth »


Are displacement maps supported in Orge 2+ using the HLMS. If so, how do you implement them?

I have tried to look for information on the subject in the docs and here on the forum, but I can't seem to find much. When looking at the PBSAllSettings.json file in the DOCS folder the example PBS material doesn't include a block for the displacement texture. My guess is that it's not supported. Is this correct?

Posts: 73
Joined: Tue Jun 14, 2016 12:26 pm
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Re: Ogre 2+ HLMS Displacement Map Support

Post by Hrenli »

Yes and no. :)

HlmsPbs doesn't support displacement maps. But HLMS in general doesn't prevent it. You can write your own custom HLMS based on your own requirements. It might look scary at start but it's not THAT hard. Quite a few people on the forum did that, there are a few examples.

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