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Question about texturing objects.

Posted: Sat Jan 12, 2019 5:44 pm
by Jay721
Hi everyone. I have a basic cuboid that should stretch on different axes, and I need there to be a tiled texture on each face.

How would I get the texture to tile properly rather than stretch based on each face’s size?

Thanks.

Re: Question about texturing objects.

Posted: Sun Jan 13, 2019 9:46 pm
by Slicky
I'm not sure but it would seem you would need to dynamically change the uv's.

Re: Question about texturing objects.

Posted: Sun Jan 13, 2019 11:36 pm
by xrgo
or map the texture using world space