[2.1] SVG support

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Jay721
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[2.1] SVG support

Post by Jay721 »

I'm curious if there's any easy way to load scalable vector graphics within Ogre to use them with MyGUI? If not, I guess I'll have to convert each SVG to a variety of sizes in PNG format?

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dark_sylinc
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Re: [2.1] SVG support

Post by dark_sylinc »

We rely on FreeImage and/or stbimage for loading most of our file formats (and hand-rolled code for DDS, KTX, PVRTC).

AFAIK none of these codecs support SVG, thus we don't either.

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