[2.1+] Using MeshLodGenerator Topic is solved

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rujialiu
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[2.1+] Using MeshLodGenerator

Post by rujialiu » Tue Apr 02, 2019 2:45 pm

Hi!

All of our meshes are v2, but MeshLodGenerator seems to work on v1 meshes only. I only found v2mesh's importV1, but is there an easy way to convert v2 mesh to v1, calculate mesh lods and then back to v2 again (In fact, we prefer storing different LODs to different v2 meshes for flexibility)

Thanks!
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rujialiu
Goblin
Posts: 214
Joined: Mon May 09, 2016 8:21 am
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Re: [2.1+] Using MeshLodGenerator

Post by rujialiu » Tue Apr 02, 2019 2:54 pm

oops. I was expecting an exportV1 in Mesh2 class, but actually there is importV2 in v1::Mesh class...
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