Is there a list of existing libraries for Ogre2+?
I am interested in some GUI and PhysX 4.
List of existing libraries for Ogre2+?
-
- Gnoblar
- Posts: 2
- Joined: Wed Jul 02, 2014 12:12 pm
-
- Orc
- Posts: 493
- Joined: Mon Aug 06, 2007 12:53 pm
- Location: Saarland, Germany
- x 30
Re: List of existing libraries for Ogre2+?
MyGUI has been ported for Ogre 2.2:
viewtopic.php?f=25&t=95049
viewtopic.php?f=25&t=95049

http://www.lukas-kalinowski.com/Homepage/?page_id=1631
Please support Second Earth Technic Base built of Lego bricks for Lego ideas: https://ideas.lego.com/projects/81b9bd1 ... b97b79be62

-
- Goblin
- Posts: 294
- Joined: Mon May 09, 2016 8:21 am
- x 35
Re: List of existing libraries for Ogre2+?
Besides MyGUI, ImGUI(free) and NoesisGUI(commercial) are easy to work with Ogre, especially Ogre 2.2
There are some discussion about integrating physics engines like bullet and PhysX in this forum (but I think those discussions are before NVidia open sourced it). I'm not aware of any complete PhysX+Ogre integration project, but it's worth looking at BtOgre2 forked by Ybalrid. It's Bullet, not PhysX, but still.... it maybe be useful to you, too:
https://github.com/Ybalrid/BtOgre2
-
- OGRE Expert User
- Posts: 1221
- Joined: Thu Dec 11, 2008 7:56 pm
- Location: Bristol, UK
- x 157
Re: List of existing libraries for Ogre2+?
To add one other GUI library, there is dark_sylinc's colibri gui library. I have not looked at it yet, but you cna check it out here;
https://bitbucket.org/dark_sylinc/colib ... c/default/
I adapted OgrePhysx for Ogre 2.x. The original repo is here;
https://bitbucket.org/ogreaddons/ogrephysx/src/default/
If I had time I could upload changes, but like many of my 2.x dependencies they are a bit hacky and I am not too happy about releasing them into the public domain, but I could probably release some key snippets, there is not really much you need to change. My version supports only works with PhysX 4
https://bitbucket.org/dark_sylinc/colib ... c/default/
I adapted OgrePhysx for Ogre 2.x. The original repo is here;
https://bitbucket.org/ogreaddons/ogrephysx/src/default/
If I had time I could upload changes, but like many of my 2.x dependencies they are a bit hacky and I am not too happy about releasing them into the public domain, but I could probably release some key snippets, there is not really much you need to change. My version supports only works with PhysX 4