Hey guys,
I suspect to have find a bug in how reflection map diffuse contribution is added to final color. If you're skilled with low-level PBR stuff (or have an artistic eye), please feel free to contribute to the issue discussion: https://github.com/OGRECave/ogre-next/issues/190
Possible error (unwanted division by PI) in reflection map diffuse contribution
- TaaTT4
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Possible error (unwanted division by PI) in reflection map diffuse contribution
Senior programmer at 505 Games; former senior engine programmer at Sandbox Games
Worked on: Racecraft Esport — Racecraft Coin-Op, Victory: The Age of Racing