I want to share my Ogre glTF Importer with y'all which is a single header and cpp file:
https://gist.github.com/xissburg/013a45 ... 9378539ab0
It's based on Ybalrid's glTF loader but it's not complete as it does not load animations and not all material properties. However the code is quite clean and should be straightforward to expand upon. Ybalrid's implementation does some extra stuff so his code could be adapted and imported into this implementation to support lacking features.
Hope anyone finds this useful. Cheers!