Pick Forums Carefully

News, announcements and important global threads from the Ogre3D Team.
Locked
User avatar
temas
OGRE Retired Team Member
OGRE Retired Team Member
Posts: 390
Joined: Sun Oct 06, 2002 11:19 pm
Location: The Woodlands, TX
Contact:

Pick Forums Carefully

Post by temas » Mon May 09, 2005 5:16 pm

I'm seeing a lot of posts that do not belong in the forums they are posted in. So, everyone, please be a bit more judicious in your forum choice before you hit the new post button. Keeping the posts together based on our set topics really helps with the reading. Here are some helpful reminders of where to post:
  • Help is for all your questions that deal with OGRE.
  • Back to Basics is for general programming questions, mentioning OGRE as an example of a concept is OK, but if the question is directly about OGRE use, put it in Help.
  • General Discussion is not Help, Showcase, Using OGRE in Practice or Back to Basics. It's for whatever random mish mash is left over after you've exhausted all the other options. Yes, you can post anything there, even off topic stuff, as long as it doesn't belong in another forum.
If you feel there needs to be some more clarity, please ask or suggest more helpful reminders. Thanks.
0 x

User avatar
joshcryer
Gnome
Posts: 351
Joined: Wed Oct 13, 2004 8:22 am

Post by joshcryer » Tue May 10, 2005 6:00 am

Might I suggest when moving forums you uncheck the "show moved forum" thingy? It's hard to explain, and I don't know if PHPbb has that feature or not, but it would decrease the clutter. That's what we do on another forum I semi-run (but it's IkonBoard).
0 x

User avatar
haffax
OGRE Retired Moderator
OGRE Retired Moderator
Posts: 4823
Joined: Fri Jun 18, 2004 1:40 pm
Location: Berlin, Germany
Contact:

Post by haffax » Tue May 10, 2005 7:28 am

Most people who post in the wrong subforum are beginners often not only in Ogre, but with phpBB too. If we don't mark posts as moved, they might not find them when they look for it and consider it deleted. The "view your posts" link in the top right corner is often harder to find than one thinks it is.
0 x
team-pantheon programmer
creators of Rastullahs Lockenpracht

zander76
Halfling
Posts: 89
Joined: Sun Oct 06, 2002 11:19 pm

Post by zander76 » Tue May 10, 2005 1:33 pm

Ha, don't i feel sheepish.. :) I never niced a button called find your own posts. I usually just remember were I put it. It does help to find it if you first think about were it should go.

Ben
0 x
Dating a women is like driving in a foreign country. You don't know what side of the road your on, you can't understand the signs and you certainly don't want to ask for directions but it usually worth the ride. :)

User avatar
:wumpus:
OGRE Retired Team Member
OGRE Retired Team Member
Posts: 3067
Joined: Tue Feb 10, 2004 12:53 pm
Location: The Netherlands

Post by :wumpus: » Tue May 10, 2005 5:44 pm

joshcryer wrote:Might I suggest when moving forums you uncheck the "show moved forum" thingy? It's hard to explain, and I don't know if PHPbb has that feature or not, but it would decrease the clutter. That's what we do on another forum I semi-run (but it's IkonBoard).
IMO the "show moved" is a very handy feature, the redirection does expire after a while right? It's a very good way to show people that their topic was moved, so they can learn from that.
0 x

User avatar
Aklix
Goblin
Posts: 222
Joined: Mon Dec 27, 2004 5:21 am
Contact:

Post by Aklix » Wed Jun 29, 2005 12:55 am

I don't know about recent versions, but I had to hack a "Moved Message" timed remover into version 2.0.11.
0 x

User avatar
haffax
OGRE Retired Moderator
OGRE Retired Moderator
Posts: 4823
Joined: Fri Jun 18, 2004 1:40 pm
Location: Berlin, Germany
Contact:

Post by haffax » Wed Jun 29, 2005 1:37 am

It doesn't expire, but it trickles down the list, as it won't be shown on top, when a new post is added to the thread. Expiration time isn't needed imho.
0 x
team-pantheon programmer
creators of Rastullahs Lockenpracht

eternalrequiem
Gnoblar
Posts: 4
Joined: Wed Sep 21, 2005 7:28 am
Location: Denver

Post by eternalrequiem » Wed Sep 21, 2005 5:54 pm

I posted that I'm looking for someone to work on a game in the recruitment forum and it got moved here though..

isnt the recruitment forum where you look for people?
or did someone just want to help me get noticed?
0 x

User avatar
sinbad
OGRE Retired Team Member
OGRE Retired Team Member
Posts: 19264
Joined: Sun Oct 06, 2002 11:19 pm
Location: Guernsey, Channel Islands
x 2
Contact:

Post by sinbad » Wed Sep 21, 2005 10:00 pm

Looks like it's still in Recruitment to me.
0 x

User avatar
haffax
OGRE Retired Moderator
OGRE Retired Moderator
Posts: 4823
Joined: Fri Jun 18, 2004 1:40 pm
Location: Berlin, Germany
Contact:

Post by haffax » Wed Sep 21, 2005 10:16 pm

I moved it out of it. Someone else moved it in again. I should have attached a note, with the reason. This post doesn't meet the requirements for being in the recruitment forums. It does not present the work already done. But it is clearly stated in the forum description, that it has to. I didn't move it out again, to prevent further confusion.

I still don't think it belongs there. No info, no homepage, no nothing.
0 x
team-pantheon programmer
creators of Rastullahs Lockenpracht

nfz
OGRE Retired Team Member
OGRE Retired Team Member
Posts: 1263
Joined: Wed Sep 24, 2003 4:00 pm
Location: Halifax, Nova Scotia, Canada

Post by nfz » Thu Sep 22, 2005 12:31 am

:oops: I moved it back after reading his post and seeing it in general. Yes, he doesn't state what work has been done but it is a recruitment post.

In temas's sticky about "What is this place?", where does it say you have to state what work has already been done?
0 x

eternalrequiem
Gnoblar
Posts: 4
Joined: Wed Sep 21, 2005 7:28 am
Location: Denver

Post by eternalrequiem » Thu Sep 22, 2005 2:58 am

I posted my email address, to contact me for further info. Isn't that enough?
0 x

User avatar
SuprChikn
Bugbear
Posts: 863
Joined: Tue Apr 19, 2005 6:10 am
Location: Melbourne, Aus
Contact:

Post by SuprChikn » Thu Sep 22, 2005 5:08 am

Forum description wrote:Recruitment
A place for employers, project leaders etc to post if they are looking for people to assist with an Ogre-based project. Please only post in this area if you have a _serious_ project proposition for which you already have something to show for.
I guess the last part of this is what is being discussed here.
0 x

User avatar
Kencho
OGRE Retired Moderator
OGRE Retired Moderator
Posts: 4011
Joined: Fri Sep 19, 2003 6:28 pm
Location: Burgos, Spain
x 1
Contact:

Post by Kencho » Thu Sep 22, 2005 10:26 am

Yup.

The thing is that there was a sudden flood of "I'm gonna do the best MMORPG"-like threads that show nothing. This is why it's important that: It has something related to OGRE (obvious ;)) AND it realley shows something, to demonstrate there is a real intention to continue walking that way :)
0 x
Image

eternalrequiem
Gnoblar
Posts: 4
Joined: Wed Sep 21, 2005 7:28 am
Location: Denver

Post by eternalrequiem » Thu Sep 22, 2005 4:28 pm

that makes sense.. I don't want to include everythign that's in the game.. on the forums though.. we (as a team) dont want our ideas stolen before our game is released.
0 x

KeAz
Halfling
Posts: 81
Joined: Sat Jul 08, 2006 10:02 am
Location: Texas, USA

Post by KeAz » Sun Jul 09, 2006 1:04 am

I already put together a team for my project, but it's been slow getting started, I have two artists(one being myself), a musician, and one programmer (myself). I'm pulling double duty, I have two others willing to help (one learning to program and one working on story(pending group approval). I've recently gone beyond concept art/ external 3D artwork. Many of our models are built. My project is huge, but I will have plenty to show. I've got big plans and about a year in the making so far (we all have other jobs). I will keep the community updated. I'm currently working on a website to be put up in the coming weeks.
0 x

User avatar
Wretched_Wyx
Orc
Posts: 498
Joined: Thu Mar 16, 2006 5:27 pm
Contact:

Post by Wretched_Wyx » Sun Jul 09, 2006 9:15 am

[Edited to be less hostile]

KeAz, you should put that last post of yours in a new thread. Kind of a bad place to put that, in this announcement thread about carefully choosing where to post :wink:.
0 x

chromanin
Gnoblar
Posts: 12
Joined: Fri Jul 07, 2006 7:27 am

Post by chromanin » Mon Jul 10, 2006 8:00 am

Heh... some MVP/op can please lock this thread?...
0 x

User avatar
jacmoe
OGRE Retired Moderator
OGRE Retired Moderator
Posts: 20570
Joined: Thu Jan 22, 2004 10:13 am
Location: Denmark
Contact:

Post by jacmoe » Mon Jul 10, 2006 9:53 am

Wretched_Wyx wrote:Kind of a bad place to put that, in this announcement thread about carefully choosing where to post :wink:.
I think people got the message. :wink:
0 x
/* Less noise. More signal. */
Ogitor Scenebuilder - powered by Ogre, presented by Qt, fueled by Passion.
OgreAddons - the Ogre code suppository.

KeAz
Halfling
Posts: 81
Joined: Sat Jul 08, 2006 10:02 am
Location: Texas, USA

Post by KeAz » Tue Jul 11, 2006 12:17 pm

Sorry, bout that. Was only making a point that even though I have a good start, I didn't think it was ready for a recruitment or showcase thread yet. Want something solid and downloadable first, but it was an example of bad placement. Or just TMI without actually making my point.
0 x

Locked