[News] Jan "TheSHEEEP" Drabner joins the team!

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[News] Jan "TheSHEEEP" Drabner joins the team!

Post by OgreNewsBot »

After we were able to announce some days ago that we could win Murat Sari as our official Android port maintainer, we we are now very happy to tell you that we got yet another new addition to our Ogre3D dev team:

Jan Drabner (alias TheSHEEEP) joined as the official MinGW port maintainer!

[...]
Full announcement: http://www.ogre3d.org/2012/07/20/jan-dr ... s-the-team
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jacmoe
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Re: [News] Jan "TheSHEEEP" Drabner joins the team!

Post by jacmoe »

This is great! :D
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Re: [News] Jan "TheSHEEEP" Drabner joins the team!

Post by madmarx »

Congratulations!
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Corresponding thread : http://www.ogre3d.org/forums/viewtopic. ... 93&start=0
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Re: [News] Jan "TheSHEEEP" Drabner joins the team!

Post by TheSHEEEP »

Happy to be on board :)

As I am completely new as a team member, it will take some time to get accustomed to the internal stuff, and I will also not be able to spend vast amounts of time each week (won't be more than 5-10h each week in most cases :( ), so do not expect awesome results in just one week or so. So, that's the bad news, I guess ;)

The good news!
Here's my plan for the future:

1) Make sure all the Wiki and tutorial stuff on MinGW is up to date. Also add a tutorial for the current "v1-8" branch + MinGW + NetBeans (as it is my IDE of choice ;) ). As it will likely take some time to do 2) I will start with this one to make sure everyone (especially new users) can use MinGW asap.

2) Check the current branches and all configuration possibilities for MinGW compatibility. This will be "default" and "v1-8" first, since I do not think it will make too much sense to add that compatibility in old branches, especially considering my limited time.

2.5) When all problems are figured out, fix them!

3) When everything works, make sure it stays that way as updates come flowing in.


Yup, that would be it. Wish me luck! :D
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Re: [News] Jan "TheSHEEEP" Drabner joins the team!

Post by CABAListic »

Welcome aboard :)

Just as a quick note: We currently have three development branches: v1-9, v2-0 and default. I suggest that you do any change that cannot go into v1-8 in v1-9. We always merge upwards, so changes in v1-8 and v1-9 are promoted to the rest eventually.
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Re: [News] Jan "TheSHEEEP" Drabner joins the team!

Post by duststorm »

Wow, two now members in one week!
Congratulations TheSHEEEP! :D
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Re: [News] Jan "TheSHEEEP" Drabner joins the team!

Post by TheSHEEEP »

Also, I forgot to add:

If anyone has a problem with MinGW and Ogre, please post in the Help forums and/or drop me a note.
And if someone just needs help with MinGW in general, please post in Back To Basics and/or drop me a note ;)
My site! - Have a look :)
Also on Twitter - extra fluffy
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