After that i also removed the following options from cmake
- OGRE_BUILD_PLATFORM_NACL
OGRE_BUILD_PLATFORM_WINRT
OGRE_BUILD_PLATFORM_WINDOWS_PHONE
You have to specify that value BEFORE you configure cmake (when using cmake gui) or pass it via the command line
- Command line:
-DOGRE_BUILD_PLATFORM_WINRT=TRUE
CMake-GUI:
Atm the following platforms needs to be specified manually:
- OGRE_BUILD_PLATFORM_APPLE_IOS
OGRE_BUILD_PLATFORM_NACL
OGRE_BUILD_PLATFORM_WINRT
OGRE_BUILD_PLATFORM_WINDOWS_PHONE
Regarding DX11 we use the installable SDK as default for WinRT/WP8 you have specify the build platform as described before. DX9 always use the installable SDK.