[News] Happy New Year & new dev team member!

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spacegaier
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[News] Happy New Year & new dev team member!

Post by spacegaier »

First off: We as the Ogre3D team wish the the whole Ogre3D community a Happy New Year!

Looking back at 2013, we see a successful year for our beloved rendering engine, with two highlights being yet another great Google Summer of Code and the release of Ogre 1.9. And the new year 2014 is also having a great start, since we can happily announce that we have a new superb addition to our development team:

[...]

Full blog post:
http://www.ogre3d.org/2014/01/01/happy- ... eam-member
Ogre Admin [Admin, Dev, PR, Finance, Wiki, etc.] | BasicOgreFramework | AdvancedOgreFramework
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syedhs
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Re: [News] Happy New Year & new dev team member!

Post by syedhs »

Congratulation dark_sylinc..! Along with his great contribution toward Ogre 2.0 which never stop to amaze...
A willow deeply scarred, somebody's broken heart
And a washed-out dream
They follow the pattern of the wind, ya' see
Cause they got no place to be
That's why I'm starting with me

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Re: [News] Happy New Year & new dev team member!

Post by al2950 »

syedhs wrote:Congratulation dark_sylinc..! Along with his great contribution toward Ogre 2.0 which never stop to amaze...
Could not agree more :)

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Re: [News] Happy New Year & new dev team member!

Post by Pulas »

Congratulations, dark_sylinc. You deserve it!

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madmarx
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Re: [News] Happy New Year & new dev team member!

Post by madmarx »

Congratulations!
Tutorials + Ogre searchable API + more for Ogre1.7 : http://sourceforge.net/projects/so3dtools/
Corresponding thread : http://www.ogre3d.org/forums/viewtopic. ... 93&start=0

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Re: [News] Happy New Year & new dev team member!

Post by Klaim »

Congrats! That was highly predictable though. :D

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Re: [News] Happy New Year & new dev team member!

Post by bstone »

Oh, I missed the entire event. Congrats! A great addition to the team indeed.

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