[2.1] Subsurface scattering with transmittance

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devxkh
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[2.1] Subsurface scattering with transmittance

Post by devxkh » Thu Nov 02, 2017 10:59 pm

Where are the cool things for ogre!? :)
Subsurface scattering with transmittance support!
https://github.com/godotengine/godot/issues/11398
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xrgo
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Re: [2.1] Subsurface scattering with transmittance

Post by xrgo » Thu Nov 02, 2017 11:07 pm

yeaahh I saw that, pretty amazing, here is the link:
https://blog.sketchfab.com/sketchfab-no ... nslucency/

there are many cool things missing yet, but 2.1 is almost entirely being developed by just one person, Matias (dark_sylinc)... and now he is busy with core features (2.2 texture refactor)... so its going to be a while.. unless we contribute! =D.
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