Ogre xml exporter and mesh in cinema 4D skeletons

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nirvan
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Ogre xml exporter and mesh in cinema 4D skeletons

Post by nirvan » Tue May 04, 2010 7:53 am

I have cinema4D ogre xml converter(no i/ogre). I have selected export skeleton, animation etc. and if i click convert, is created only mesh file without animations ...
I need skeletonal animations to my game :/ ...
And in cinema4D eksporter i have possibility to have ONLY ONE animation in my model :(.

http://img203.imageshack.us/img203/578/beztytuuhxa.jpg
(All can be in one null object?)

It is possible for free, to make split animations in this converter?
0 x
I using Image gmogre3d.org

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