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Extrusion - triangulation

Posted: Tue Oct 19, 2010 1:32 pm
by fausto
Hi All,
maybe I'm wrong but I don't find any mean to triangulate or extrude a 2d polygon in OGRE.
it would be great to have these features.

Re: Extrusion - triangulation

Posted: Mon Oct 25, 2010 2:19 pm
by Mikachu
Ogre is a real-time rendering engine, so its primary focus is to render things modelled offline using appropriate tools.

The next version of OgreProcedural will be able to create a mesh from a 2d polygon along a path (and probably also do triangulation), but these kinds of features are too specific to get into Ogre core.