Add Ogre::RenderWindow::hasFocus()

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RandomCitizen
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Add Ogre::RenderWindow::hasFocus()

Post by RandomCitizen » Thu Sep 26, 2013 10:44 pm

Currently there's no way to get to know, whether the render window has the focus or not.

There's an event, but it comes without the information whether the windows has now the foxus or not.
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Klaim
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Re: Add Ogre::RenderWindow::hasFocus()

Post by Klaim » Thu Sep 26, 2013 11:40 pm

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