Documentation: Scale, Speed, Camera FOV

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Van
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Documentation: Scale, Speed, Camera FOV

Post by Van »

I don't know about others but I need a good lesson in scale and how to use scale, speed, Camera FOV, and whatever else I need to know to make scenes look and feel like they are suppose too.

Its become obvious that having a 1:1 size isn't going to work with a large scale scene. For example, we want to create a space scene where everything is at scale including planets. Why? Well, the original idea was to be able to fly into the atmosphere and land on the planet. Well, this has become a real challenge.

Implement paging/sectoring? Yea, we have done that too.

I think that this would be an excellent topic for the Wiki written by someone who has very good knowledge about writing applications with scaling. It needs to be in nice lamen terms so that a boob like me can understand it.

Or, if someone has some really good sources I should read, please post them here. Thanks.
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