First, I want to thank you for programming such a great engine.
In games based on the Unreal engine (or in Serious Sam) you can add a more complex sky to your levels than you can do in ogre. You just have to build a room and everything what's in the room will be rendered as sky.
Here's a tutorial which shows how to use it:
http://udn.epicgames.com/Two/ExampleMapsSkyZones
With the Serious engine you can even add particle effects to the sky zone.
http://216.239.59.104/search?q=cache:OZ ... ain+&hl=de
I'm not really needing it, but it would be a nice feature.
Sky Rooms
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- OGRE Expert User
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Hmm, maybe I'm missing something, but I didn't really see anything in those two links which can't be done with Ogre already...?
Perhaps you are talking about having a "prepackaged" setup, but if you're not lazy, you can do the same kind of things in Ogre, it's just not prepackaged for you (example: you'll need to use particles to do rain, instead of just checking an option box...)
Perhaps I'm misunderstanding your request..
Perhaps you are talking about having a "prepackaged" setup, but if you're not lazy, you can do the same kind of things in Ogre, it's just not prepackaged for you (example: you'll need to use particles to do rain, instead of just checking an option box...)
Perhaps I'm misunderstanding your request..
- TobascoSpam
- Halfling
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