High Dynamic Range Lighting

What it says on the tin: a place to discuss proposed new features.
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Novator
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High Dynamic Range Lighting

Post by Novator »

What are your opinions on this?
Meddten
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Post by Meddten »

Its implemented, so you can already use that feature
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:wumpus:
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Post by :wumpus: »

It can look fabulous but is slow on everything but the latest generation cards. If you're aiming lower, fake it some way.

And yes, the needed pixel formats are in Ogre so you can use it if you like.
Novator
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Post by Novator »

Ok I didnt see anything on it, but Ill look into it more. By the way is there any screenshots that I could check out? Never mind I'll just make my own :D
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RyanN
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Post by RyanN »

i've attempted to grap the RenderMonkey HDR shader and put it into ogre without success. However just about all of Rendermonkeys shaders run slow once in ogre so i would count on using it.
innovati
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Post by innovati »

anybody have some screenshots of it? That'd be swell indeed!
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