What it says on the tin: a place to discuss proposed new features.
Novator
Gnoblar
Posts: 13 Joined: Mon Apr 11, 2005 6:39 pm
Quote
0
login to like this post
Post
by Novator » Mon Apr 11, 2005 6:41 pm
What are your opinions on this?
Meddten
Halfling
Posts: 71 Joined: Mon Aug 09, 2004 8:28 pm
Location: Austria
Quote
0
login to like this post
Post
by Meddten » Mon Apr 11, 2005 6:55 pm
Its implemented, so you can already use that feature
:wumpus:
OGRE Retired Team Member
Posts: 3067 Joined: Tue Feb 10, 2004 12:53 pm
Location: The Netherlands
x 1
Quote
0
login to like this post
Post
by :wumpus: » Mon Apr 11, 2005 10:45 pm
It can look fabulous but is slow on everything but the latest generation cards. If you're aiming lower, fake it some way.
And yes, the needed pixel formats are in Ogre so you can use it if you like.
Novator
Gnoblar
Posts: 13 Joined: Mon Apr 11, 2005 6:39 pm
Quote
0
login to like this post
Post
by Novator » Tue Apr 12, 2005 7:24 pm
Ok I didnt see anything on it, but Ill look into it more. By the way is there any screenshots that I could check out? Never mind I'll just make my own
RyanN
Halfling
Posts: 82 Joined: Thu Aug 19, 2004 6:41 am
Location: Victoria, Australia
Contact:
Quote
0
login to like this post
Post
by RyanN » Wed Apr 13, 2005 3:54 am
i've attempted to grap the RenderMonkey HDR shader and put it into ogre without success. However just about all of Rendermonkeys shaders run slow once in ogre so i would count on using it.
innovati
Kobold
Posts: 35 Joined: Mon Feb 07, 2005 6:01 pm
Location: Ontario Canada
Contact:
Quote
0
login to like this post
Post
by innovati » Sun May 08, 2005 1:59 am
anybody have some screenshots of it? That'd be swell indeed!