I'm far from being an expert in that area, and my task is to get as many features as possible.Assaf Raman wrote:What type of shaders do you need there? Bump map? Light map? What?
We probably will not need very advanced stuff, but certainly bump maps, light maps, normal maps. I don't know that much about shader writing, so if I can avoid having to learn the ins and outs of cgfx and ogre shaders it would be quite nice.
I was a bit surprised at first to see that ogre couldn't load those files, and believe that this kind of tool would be very useful. (as well as a good material editor!).
Isn't your plugin designed for that kind of stuff? I'm feeling a bit powerless in front of that linker error at the moment. Sure it is simple, but I can't find a way to solve it.