Hello.
It seems there is a bug in OgreD3D11Mappings.cpp:
case PF_DXT1: return DXGI_FORMAT_BC1_UNORM;
case PF_DXT2: return DXGI_FORMAT_BC2_UNORM;
case PF_DXT3: return DXGI_FORMAT_BC3_UNORM;
case PF_DXT4: return DXGI_FORMAT_BC4_UNORM;
case PF_DXT5: return DXGI_FORMAT_BC5_UNORM;
Correct:
case PF_DXT1: return DXGI_FORMAT_BC1_UNORM;
case PF_DXT2: return DXGI_FORMAT_BC2_UNORM;
case PF_DXT3: return DXGI_FORMAT_BC2_UNORM;
case PF_DXT4: return DXGI_FORMAT_BC3_UNORM;
case PF_DXT5: return DXGI_FORMAT_BC3_UNORM;
More info:
http://msdn.microsoft.com/en-us/library ... 85%29.aspx
Bug in OgreD3D11Mappings.cpp
- spacegaier
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Re: Bug in OgreD3D11Mappings.cpp
If you think there is a bug, please create a bug ticket on our Ogre3D JIRA tracker. Thanks!
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