Discussion area about developing or extending OGRE, adding plugins for it or building applications on it. No newbie questions please, use the Help forum for that.
- Posts: 40
- Joined: Sat Nov 01, 2014 10:26 pm
I wonder if it is possible to pass shared pointer on unique pointer to AttachObject (maybe there implemented in OGRE).
Code: Select all
void Ogre::SceneNode::AttachObject(std::shared_ptr<Ogre::Entity> object);
And if not it would very nice to have this feature in future.