C Port of Ogre 3D

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LeftyGuitar
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C Port of Ogre 3D

Post by LeftyGuitar »

Hello,

I have done a lot of work with Irrlicht. However Ogre 3D interests me as well. With Irrlicht there are a couple of C ports for it. I was wondering if there was any C ports for Ogre? How difficult would be to have it ported into C code? By having a C port, it would be easier to port Ogre to many other different programming languages.
paroj
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Re: C Port of Ogre 3D

Post by paroj »

this is probably the latest version of the C wrapper:
https://github.com/asceth/llcoi

However this is a lie:
By having a C port, it would be easier to port Ogre to many other different programming languages.
wrapping C++ classes to C and then back in the target language is way worse then just using SWIG, which we already do.
LeftyGuitar
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Re: C Port of Ogre 3D

Post by LeftyGuitar »

Well this is a start, but the code-base is very old.
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