I downloaded your advanced ogre framework, and set up the VS project so that it should work, i encountered numerous problems so far, but mostly project file related and could fix them all so far, however now i reached the state where that part should be done and it should run BUT in Debug Mode, just after building and before i actually see anything, i get some kinda memory access violation on the following line:
AdvancedOgreFramework.cpp in void OgreFramework::initOgre(...) just after a couple of lines:
Code: Select all
m_pRoot = new Ogre::Root();
I'm confused
For your info: I use Visual Studio 2008 (in this case) and have the latest stable Ogre Engine in use for this,... (1.6.3)
It says it's some kinda of reading violation, but I couldnt find how else you would create or use Ogre:Root(), if not like this anyways
In case it might be of any help, that's the call (?) where it crashes:
Any ideas before i start sticking needles into my eyes?AdvancedOgreFramework.exe!OgreFramework::initOgre(std::basic_string<char,std::char_traits<char>,std::allocator<char> > wndTitle="AdvancedOgreFramework", OIS::KeyListener * pKeyListener=0x00000000, OIS::MouseListener * pMouseListener=0x00000000) line 56 + 0xde bytes C++
(will be still working on this on my own till any responses, if i find anything I will report)
PS: I forgot to mention: In release mode I get till the Ogre Engine Rendering Setup (Dx / Opengl Switcher and Settings) and after that it crashes due to a similar error in crtexe.c , but i guess that's not helpful either