Page 1 of 5
Ogre AppWizards 1.8.0
Posted: Tue Jan 12, 2010 3:03 am
by jacmoe
Re: Ogre AppWizard 1.7.x RC1
Posted: Tue Jan 12, 2010 4:56 am
by jacmoe
An nsis-powered CMake project generator will follow.
Re: Ogre AppWizard 1.7.x RC1
Posted: Tue Jan 12, 2010 5:25 am
by jacmoe
Fixed a goof-up - If anyone downloaded the RC1, get the RC1.1
Re: Ogre AppWizard 1.7.x RC1.1
Posted: Tue Jan 12, 2010 3:52 pm
by jacmoe
- setupAppwizard.jpg (43.42 KiB) Viewed 57363 times
The wizard expects an environment variable OGRE_HOME.
Point it to your Cthugha sdk directory, ie
your_ogre_build_directory/sdk.
Don't forget to have configured your build to install the samples source: OGRE_INSTALL_SAMPLES_SOURCE.
Re: Ogre AppWizard 1.7.x RC1.1
Posted: Tue Jan 12, 2010 3:57 pm
by jacmoe
If you want a wizard for VC8, you need to speak up.
I don't have it, but I think I can manage to produce a wizard nonetheless.
Re: Ogre AppWizard 1.7.x RC1.1
Posted: Fri Jan 15, 2010 9:57 am
by jacmoe
RC 1.2 has been released - links updated - see first post.
Re: Ogre AppWizard 1.7.x RC1.3
Posted: Mon Feb 08, 2010 6:02 am
by jacmoe
RC 1.3 was released - links updated.
Some small fixes.
If anyone needs a wizard for VS2005, they still need to speak up..
Otherwise I won't do it.
Re: Ogre AppWizard 1.7.x RC1.3
Posted: Tue Feb 09, 2010 3:20 am
by DavlexDesign
Please, for VS2005 would be much appreciated
I've got my engine running on Ogre v1.7 already, but I'm working on a number of other projects as well.
regards
Alex
Re: Ogre AppWizard 1.7.x RC1.3
Posted: Tue Feb 09, 2010 6:27 am
by jacmoe
I'll see what I can do.
Re: Ogre AppWizard 1.7.x RC1.3
Posted: Tue Feb 16, 2010 1:27 am
by DavlexDesign
jacmoe wrote:I'll see what I can do.
Thank's mate, you're a gem
Re: Ogre AppWizard 1.7.x RC1.3
Posted: Tue Feb 16, 2010 1:33 am
by jacmoe
It's on my to-do. In a day or two.
I am making it blindly as I don't have VS2005; I count on you to complain if it doesn't work.
Re: Ogre AppWizard 1.7.x RC1.3
Posted: Thu Feb 25, 2010 11:46 am
by jacmoe
Here it is, the Appwizard for VS 2005 (VC8):
http://ogreappwizards.googlecode.com/fi ... .7.0_4.exe
I am unable to test it, so I am counting on feedback.
Re: Ogre AppWizard 1.7.x RC1.3
Posted: Thu Feb 25, 2010 12:10 pm
by BTolputt
And feedback you shall have - testing it now
Re: Ogre AppWizard 1.7.x RC1.3
Posted: Fri Feb 26, 2010 1:42 am
by DavlexDesign
G'day jacmoe,
good news, the app wizard for vs2005 works fine, just had to change some of the pathing for my system, and add in the $(BOOST_ROOT) for the includes and lib paths and it all went well.
Thanks for the Wizard, you Wizard
regards
Alex
Re: Ogre AppWizard 1.7.x RC1.3
Posted: Fri Feb 26, 2010 3:42 am
by BTolputt
Works fine here too. I don't use Boost though, so $(POCO_BASE) was my requirement.
For the record though, I'm looking forward to a CMake-based version as I target multiple platforms. That said, I tend to fiddle around the innards of CMake files myself, so it'd be more a starting point than a necessity for me
Re: Ogre AppWizard 1.7.x RC1.3
Posted: Fri Feb 26, 2010 4:08 am
by jacmoe
There is some sort of CMake script to go along with it - in that Ogitor uses the AppWizard 'framework' for the sample app loader.
I just need to package it.
I am glad that I managed to produce a working wizard for VC8 on the first run - normally my machine is littered with test projects whenever I test those..
Re: Ogre AppWizard 1.7.x RC1.3
Posted: Mon Mar 01, 2010 8:01 am
by jacmoe
Ogre AppWizards have become final - links updated.
Re: Ogre AppWizards 1.7.0
Posted: Mon Mar 01, 2010 6:19 pm
by omniter
I just realized the irony that your avatar is a wizard, and you make the AppWizard. Was that intentional?
Re: Ogre AppWizards 1.7.0
Posted: Mon Mar 01, 2010 8:03 pm
by jacmoe
Of course not!
But it fits..
Re: Ogre AppWizards 1.7.0
Posted: Mon Mar 01, 2010 8:15 pm
by stealth977
P.S: Jacmoe is a Wizard of First Order, beware of his uncontested magic!!
Re: Ogre AppWizards 1.7.0
Posted: Mon Mar 01, 2010 9:16 pm
by jacmoe
Yeah, yeah ..
The real wizards are you who doesn't have to explicitly create app-wizards and use wizard avatars to be one.
If this helps people out and make their first Ogre encounter easier, or make them more productive, or both, that's reason enough for me.
I have a CMake variant in the oven as well..
Re: Ogre AppWizards 1.7.0
Posted: Fri Mar 05, 2010 10:28 pm
by jacmoe
Heh - why have no one complained about the AppWizard *not* taking Boost into account?!
I will update the wizards to using OGRE_HOME/boost_1_41 for includes and OGRE_HOME/boost_1_41/lib for libs...
Well, I don't blame any of you, because you wouldn't notice, unless you're using the pre-compiled SDK.
And haven't got Boost installed.
<edit>
I wonder what I should call the release?
0.7.0.1 ?
</edit>
Re: Ogre AppWizards 1.7.0
Posted: Fri Mar 05, 2010 11:00 pm
by jacmoe
The wizards have been updated..
Links in the first post.
<edit>
I went with the 1.7.0_1 name.
</edit>
Re: Ogre AppWizards 1.7.0
Posted: Fri Mar 05, 2010 11:42 pm
by BTolputt
jacmoe wrote:Heh - why have no one complained about the AppWizard *not* taking Boost into account?!
Possibly because I use POCO and am used to fiddling with Application Wizards once their done?
Re: Ogre AppWizards 1.7.0_1
Posted: Sat Mar 06, 2010 12:21 am
by jacmoe
You are excused - but the SDK uses Boost.
Which means that I probably have to do yet another wizard... *sigh* .. with an option (checked by default) specifying Boost or not.