Hidden Lines mode - Technique Switcher

A place for users of OGRE to discuss ideas and experiences of utilitising OGRE in their games / demos / applications.
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Hidden Lines mode - Technique Switcher

Post by jacmoe »

A new snippet is up on the Wiki:
Technique Switcher

I've wanted to try this out for a long, long, long time - and finally I did:
Thanks a lot for the code in wxOgreMVC, Sinbad. :)

Now you can have textured, solid, wireframe and hidden line render modes.
/* Less noise. More signal. */
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OgreAddons - the Ogre code suppository.
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